550cr, mass 9, energized, rq# 10
Damage/Effect: 1d6 damage + Athletics check of 8 or disintegrate.
Characters being carried aren’t affected in any way by their carrier being hit by a disintegrator.1)
Any equipment targeted and hit by a disintegrator must throw an 8 or better on 2d6 or be disintegrated. A character holding a disintegrated piece of equipment may use Luck on this roll. Either way the character holding a targeted object is unaffected.2)