Reduce the difficulty of Combat skill checks by 1. +1 penalty on all other skill checks.
Reduce the difficulty of Diplomacy skill checks by 1. +1 penalty on all other skill checks.
Eliminate all drugs and toxins.
You suffer -1 point of damage per die. +1 penalty on all other skill checks.
You ignore OOC. +1 penalty on all other skill checks.
Reduce the difficulty of Piloting skill checks by 1. +1 penalty on all other skill checks.
You may reroll the highest damage die you suffer and must reroll the highest skill check die you roll (before professional reroll).
Reduce the difficulty of Athletics skill checks by 1. +1 penalty on all other skill checks.
Add +50 to your Carry and +1 to your melee and grappling damage.
Add +3 to your movement. This gives 3 movement even to those who are stunned, dying or otherwise incapacitated. If you would otherwise be unconscious or dying (up to -20 hp) this is the only movement you get. Note that this drug only adds to your movement. It does not overcome other restrictions such as electrocuffs, slowgo, frost, slagged, OOC, etc.
+1 penalty on all other skill checks.
You get a reroll vs stun effects. When this drug is administered, you must make an Athletics check of 11 or be stunned.
Reduce the difficulty of Science skill checks by 1. +1 penalty on all other skill checks.
Reduce the difficulty of Engineering skill checks by 1. +1 penalty on all other skill checks.