Commonly used actions and difficulty parameters.
| ACTION | SKILL | MODULE | DIFFICULTY |
|---|---|---|---|
| Fire Cannon | Combat | Cannon | Distance + 2x Speed |
| Launch Missile | Combat | Missile Bay | 11 |
| Personal Attack | Combat | - | Target's Target # |
| Pump Engine | Engineering | Engine | 8 +3 per additional |
| Transfer Power | Engineering | Engine | 8 +3 per additional |
| Repair Module | Engineering | - | 11 |
| Extinguish Fire | Engineering | - | 8 |
| Reconfigure Cannon | Engineering | Cannon | 8 |
| Maneuver | Piloting | Helm | 2x Size + 2x Speed |
| Atmo. Maneuver | Piloting | Helm | 3x Size |
| JetPack | Piloting | - | 8 +3 per additional |
| Teleport | Science | Teleporter | Distance+Shields+Shields |
| Warp In | Science | Hyperdrive | Ship Size |
| Program Hyperdrive | Science | Hyperdrive | 8+3 per additional |
| Warp Out | Science | Hyperdrive | 8 (if programmed) |
| ECM missile | Science | Science Bay | Distance +3 per additional |
| Scan | Science | Science Bay | 1/2 Distance +3 per additional |
| Ask Yes/No | Science | Science Bay | Distance +3 per additional |
| Cloak | Science | Cloaking Device | Size +3 per additional |
| Sick Bay | Science | Sick Bay | 8+3 per additional |
| Use MedKit | Science | - | 11+3 per additional |
| Hack Battlestation | Science | - | 11 |