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content:official:equipment:barrel [2017/07/19 17:37] – created curufea | content:official:equipment:barrel [2017/07/20 16:56] – lektu | ||
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Barrels are unwieldy. Even if you have sufficient carry | Barrels are unwieldy. Even if you have sufficient carry | ||
- | to carry them, you will be overburdened (see page 37) | + | to carry them, you will be [[..: |
when doing so. | when doing so. | ||
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When a barrel of ERG is destroyed, it detonates like a | When a barrel of ERG is destroyed, it detonates like a | ||
- | satchel charge (page 91). The target number to shoot | + | [[satchel charge]] (page 91). The target number to shoot |
a barrel is 8 but if it is on the floor, you get +3 to | a barrel is 8 but if it is on the floor, you get +3 to | ||
target it as with any stationary or willing target. | target it as with any stationary or willing target. | ||
?cr means the value of a barrel will vary by scenario or | ?cr means the value of a barrel will vary by scenario or | ||
- | campaign. You can purchase an empty barrel for 10cr | + | campaign. You can purchase an empty barrel for 10cr. |