300cr, mass 4, non-energized, rq# 9
Damage/Effect: 1pt of damage (not subject to Damage Reduction) and delivers a toxin (see toxins page 97). Damage Reduction applies as a penalty to hit with the weapon instead. Add Damage Reduction (armor/silicoid/ zoallan etc.) to target number against needlers.
Powered Armor Target number becomes 3 higher instead of lower.
Holds all needler toxins (page 97). Select which of these toxins is delivered as you shoot.