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- | ===== Engine ===== | ||
- | //(requires external aft facing)// | ||
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- | The Engine generates power. At the start of each Round, if a ship has at least 1 functioning engine, the Helm, Guns, and Shields levels each rise to 1 if they are at zero. | ||
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- | ==== Pump Engine ==== | ||
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- | // | ||
- | \\ | ||
- | You may add +3 to the difficulty for each additional power you wish attempt to generate.\\ | ||
- | \\ | ||
- | Add 3 to the difficulty for each Used marker.// | ||
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- | Make an Engineering skill check at a difficulty of 8 to add one power to the system of your choice. You may add 3 to the difficulty for each additional power you wish to generate. Each power can be put into any of the 3 systems. | ||
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- | Place a Used marker on the Engine after this action. | ||
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- | *Note:* ToolKits do not give a bonus to pump Engines or transfer power. | ||
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- | ==== Transfer Power ==== | ||
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- | // | ||
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- | Make an Engineering skill check of 8 to transfer one power from one system to another. You may add 3 to the difficulty for each additional power you wish to transfer. This action does not put a Used marker on the engine and ignores Used markers on it. |