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?cr, mass 100, non-energized, rq#-

Barrels are unwieldy. Even if you have sufficient carry to carry them, you will be overburdened (see page 37) when doing so.

Unlike any piece of personal equipment, a barrel is destroyed on a damage die roll of “6”. Most everything else needs to be double broken to be destroyed. Contents are destroyed along with the barrel.

When a barrel of ERG is destroyed, it detonates like a satchel charge (page 91). The target number to shoot a barrel is 8 but if it is on the floor, you get +3 to target it as with any stationary or willing target.

?cr means the value of a barrel will vary by scenario or campaign. You can purchase an empty barrel for 10cr.

content/official/equipment/barrel.txt · Last modified: 2017/09/03 19:20 by curufea