1100cr, mass 12, energized, rq# 12
Damage/Effect: 1d6 indirect fire damage to all in Area of Effect. Target number 8 combat check. 2x Successes indicates a number of squares you deal damage to occupants of (if in line of sight). All squares must be contiguous and in L.O.S. The first square must be adjacent to you. Roll 1 die for each module in the area of effect. It breaks on a “6” and catches on fire.
Doubles mean your square is affected.