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content:official:rules:combat [2017/11/05 01:07] curufeacontent:official:rules:combat [2020/09/24 00:07] (current) – [Grappling] Add link lektu
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 Area effect personal weapons ignore the target numbers of their intended victims. Instead, you'll have a target number of 8 for the Combat skill check to generate an effect. Area effect personal weapons ignore the target numbers of their intended victims. Instead, you'll have a target number of 8 for the Combat skill check to generate an effect.
  
-Some area effect weapons ([[..:equipment:Sonic Beam]], [[..:equipment:Plasma Gun]], [[explosives|Grenades]]) affect all adjacent squares, in line of sight, or a line of squares as specified.+Some area effect weapons ([[..:equipment:Sonic Beam]], [[..:equipment:Plasma Pistol]], [[explosives|Grenades]]) affect all adjacent squares, in line of sight, or a line of squares as specified.
  
 Sonic Beams and Plasma Guns affect an area specified in their description. For other Area Effect weapons, count the amount by which your skill check exceeded the target number of 8 then designate a number of contiguous squares in line of sight to affect based on that amount. For a plasma projector, the first of these squares must be adjacent to the weapon operator. Note that succeeding by zero doesn't affect anybody. Sonic Beams and Plasma Guns affect an area specified in their description. For other Area Effect weapons, count the amount by which your skill check exceeded the target number of 8 then designate a number of contiguous squares in line of sight to affect based on that amount. For a plasma projector, the first of these squares must be adjacent to the weapon operator. Note that succeeding by zero doesn't affect anybody.
  
-Since area effect weapons aren't directly targeted, they don't trigger or allow such effects such as but not limited to: [[..:special abilities:Dirty Fighter, [[..:special abilities:Brutal]], [[..:special abilities:Cutthroat]], [[..:special abilities:Stunner]], etc.+Since area effect weapons aren't directly targeted, they don't trigger or allow such effects such as but not limited to: [[..:special abilities:Dirty Fighter]], [[..:special abilities:Brutal]], [[..:special abilities:Cutthroat]], [[..:special abilities:Stunner]], etc.
  
 ==== Dirty Weapons ==== ==== Dirty Weapons ====
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 Take one object from your opponent. The object can be from the opponent's hand or on their person. It goes into your hand or you may drop it as a free action. (Technically, you could also "give" here to apply a [[..:equipment:flare]] or [[..:equipment:electrocuffs]] or administer [[..:equipment:drugs]] to an unwilling target). Take one object from your opponent. The object can be from the opponent's hand or on their person. It goes into your hand or you may drop it as a free action. (Technically, you could also "give" here to apply a [[..:equipment:flare]] or [[..:equipment:electrocuffs]] or administer [[..:equipment:drugs]] to an unwilling target).
  
-You could also "take" the pin on any grenade they are carrying and arm it as if it were in your hand.+You could also "take" the pin on any [[..:rules:explosives#grenades|grenade]] they are carrying and arm it as if it were in your hand.
  
 === Throw === === Throw ===
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 Treat the weapons as if they are [[#Dangerous Weapons|dangerous]] (page 38). Rolling doubles in your skill check will cause them to damage you. If either weapon is already dangerous, doubles on either shot will cause both to damage you. Treat the weapons as if they are [[#Dangerous Weapons|dangerous]] (page 38). Rolling doubles in your skill check will cause them to damage you. If either weapon is already dangerous, doubles on either shot will cause both to damage you.
  
-Note that you cannot use a double attack in conjunction with [[..:special abilities:Charger]], [[..:special abilities:Dervish]], [[..:special abilities:Shock Trooper]], [[..:special abilities:Trampler]], etc. or when people move into your square because these abilities give you free attacks and you may only take a double attack with an action. You can use this ability with Nimble and Battle Frenzied because they give you full actions (even though the actions may be restricted).+Note that you cannot use a double attack in conjunction with [[..:special abilities:Charger]], [[..:special abilities:Dervish]], [[..:special abilities:Shock Trooper]], [[..:special abilities:Trampler]], etc. or when people move into your square because these abilities give you free attacks and you may only take a double attack with an action. You can use this ability with [[..:special abilities:Nimble]] and [[..:special abilities:Battle Frenzied]] because they give you full actions (even though the actions may be restricted).
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 {{tag>official rules combat}} {{tag>official rules combat}}
content/official/rules/combat.1509869233.txt.gz · Last modified: 2017/11/05 01:07 by curufea