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content:official:rules:drugs_and_toxins

This is an old revision of the document!


Drugs and Toxins Index

DRUGS DAMAGE/EFFECT
Aggro* Combat skill check difficulties reduced by 1.
Charme* Diplomacy skill check difficulties reduced by 1.
Detox Eliminate all drugs and toxins in the recipient's system.
Dull* -1 point of damage per die.
Equilout* Ignore OOC.
FlyBoy* Piloting skill check difficulties reduced by 1.
Numb Reroll highest die in your skill check and May Reroll highest damage die you suffer.
Patches Drug patch technology mass +1 but need not be in hand.
Roid* Athletics skill check difficulties reduced by 1. +100 to your Carry and +1 melee damage.
Stim* +3 to movement even if unconscious or dying (up to -20 hp)
StunGone Reroll vs stun effects. Athletics check of 11 or be stunned when administered.
SupSci* Science skill check difficulties reduced by 1.
TecKnow* Engineering skill check difficulties reduced by 1.
* These drugs give the listed benefit but a +1 penalty on all other skill checks.
content/official/rules/drugs_and_toxins.1500437743.txt.gz · Last modified: 2017/07/18 21:15 by curufea