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content:official:rules:explosives [2017/11/05 20:59] – curufea | content:official:rules:explosives [2020/10/01 14:45] (current) – [Falling On Grenades] Fix typo lektu | ||
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following circumstances. | following circumstances. | ||
- | ^ ARMING ^ DETONATES | + | ^ ARMING |
- | | **Immediate** | Instantly | | + | | **Immediate** |
- | | **Short Fuse** | At end of the arming character' | + | | **Short Fuse** |
- | | **Phase Delay** | At the end of the specified phase (0 to 6 phases) | | + | | **Phase Delay** |
- | | **Proximity** | Select a number of squares when arming for proximity. The device arms at the end of your action (and move if any) just like short fuse above. The device detonates as soon as anything moves into a square within the proximity and Line of Sight. | | + | | **Proximity** |
- | | **Remote** | Whenever the remote detonation signal is given as an automatic action from an authorized wristcomp if on the same ship or Science Bay if in the same system. (This cannot be hacked.) | | + | | **Remote** |
- | | **Combination** | Any combination of the above. | | + | | **Combination** |
==== Remote Detonation ==== | ==== Remote Detonation ==== | ||
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If you have a [[..: | If you have a [[..: | ||
crew can detonate explosives you’ve set for remote | crew can detonate explosives you’ve set for remote | ||
- | detonation with a Science | + | detonation with a Science |
- | The distance is measured in squares for a wrist-comp | + | The distance is measured in squares for a wristcomp |
or hexes for a Science Bay. Add +3 to the difficulty for | or hexes for a Science Bay. Add +3 to the difficulty for | ||
each additional remote explosive to detonate. | each additional remote explosive to detonate. | ||
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in or passing through your square with no skill check | in or passing through your square with no skill check | ||
needed. You are effectively taking a free action to turn | needed. You are effectively taking a free action to turn | ||
- | the grenade into a Coup De Grace attack on yourself. | + | the grenade into a [[..: |
The grenade will deal its effect twice to you (ignore | The grenade will deal its effect twice to you (ignore | ||
Damage Reduction) but everything else that would | Damage Reduction) but everything else that would | ||
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around 1 corner. | around 1 corner. | ||
- | ^ EXPLOSIVES ^ e? ^ DAMAGE/ | + | ^ EXPLOSIVES |
- | | Grenades | Cost 25, mass 1 for all grenades. || | + | | Grenades |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
- | | [[..: | + | | [[..: |
| << [[Melee Weapons]] << ^ [[Table of Contents]] | >> [[General Equipment]] >> | | | << [[Melee Weapons]] << ^ [[Table of Contents]] | >> [[General Equipment]] >> | | ||
{{tag> | {{tag> |