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content:official:rules:gas_effects

This is an old revision of the document!


Gas Effects

Each character in a module with a gas cloud suffers the effect of the gas as indicated on page 97. For some toxins there may be a passive check involved.

Gas Dissipation

Roll a die at the end of each phase after checking for gas effects. The gas dissipates on a 1 or 2.

If an external door was opened at any point during the phase or the module is a functioning Life Support module, make a second dissipation check.

If a character is holding an external door open, make an additional dissipation check.

content/official/rules/gas_effects.1501134633.txt.gz · Last modified: 2017/07/26 22:50 by curufea