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Here are a bunch of strange characters. Feel free to use a d66 to randomize and mix and match. Or, for ease of play, you can just roll once and read across the line. Adding a Personality to the Enemy crew costs an additional Plot Twist card. Their crew gets the benefit listed.
d66 | NAME | SPECIES | ATTITUDE | CREW BENEFITS |
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11 | Scratchster | Meeks | Playful | Each crewman gets an additional unarmed melee attack if they take only melee attack actions. |
12 | Zero, zero, zero, zero, etc. | Sentient Bot | Friendly | Morale attacks against this ship are at -3 difficulty. 0000etc. doesn't really want to fight. |
13 | Tickedit | Canosian | Surly | All crew have the Enraged ability from BSA 59. |
14 | Pop! | Blootian | Dumb | Doubles always fail on skill checks for this crew. |
15 | Area Era | Chronosian | Defensive | This crew is armed with area effect weapons, and they get double the area in their shots. |
16 | ThomTom | Diploid | Generous | Will heal downed foes. Always uses Field_Surgeon (BSA 59). |
21 | Drip | Fungaloid | Hesitant | This crew goes on overwatch to take actions instead of acting immediately. Will take actions at last opportunity. |
22 | Bartholomew | Human | Aggressive | Each member of this crew gets a free melee attack each Phase. |
23 | Snoozan | Kerbite | Boring | This crew takes only obvious actions. |
24 | Larr N | Loomi | Crazy | Doubles always succeeds for this crew's actions. |
25 | Brownish | Minutian | Dull-Witted | Skill checks for this crew are 1 harder. |
26 | FanTasTic | Pyreltian | Egalitarian | Skill for this crew are all the average of the primary and secondary numbers. |
31 | Parameter | Silicoid | Gross | Others in the same module as this crew have no Life Support. |
32 | Oxygenius | Tentac | Happy | When any of this crew succeeds in a skill check, the next skill check for any of them is one easier. |
33 | Mybad | Trundlian | Insincere | One member of this crew gets a free Diplomacy action each Phase. They apologize for the misunderstanding and explain that they are surrendering now. They don't actually stop fighting. |
34 | Compost Hole | Trundlian | Jumpy | Enemy actions come before hero actions for this crew. |
35 | Wahumph | Whaloid | Killer | Icy. This crew disregards any penalties to attack skill checks. |
36 | Wheechew | Whistler | Lovelorn | Each time one of this crew is killed, all the others get a free action immediately. |
41 | XipGun | Xeloxian | Mad | This crew gets to re-roll 1 die in ALL hit allocations and damage rolls. |
42 | Zzz | Zoallan | Nihilistic | This crew adds +1d6 to all damage they do personally. |
43 | Grrrr! | Lupinoid | Open | This crew adds +1d6 of melee damage for each ally adjacent to the target. |
44 | 1 | Sentient Bot | Honest | This crew gets +1 on all skill checks but suffers +1 point of personal damage each time they are damaged. |
45 | TtTtT | Canosian | Proud | This crew announces their intended actions at the start of hero actions. They get +3 on their skill checks if they take the announced action, or -3 if they take a different action. |
46 | Sweetie | Kerbite | Questioning | This crew's assist actions give +3 instead of +1. |
51 | Vinnie Wing | Human | Righteous | Any action this crew actively takes adds +1 and a re-roll to the skill check. All of their passive sill checks are at -3. |
52 | Flehh | Fungaloid | Scientific | This crew gets +3 and a re-roll on all Science checks. They are all equipped with MedKits. |
53 | Pi | Silicoid | Flighty | Crewmembers reduce skill values and move by 1 if unwounded but add 3 to each if they are wounded. |
54 | Dr. Nameless Jr., III | Tentac | Iconoclastic | This crew rolls an extra die (luckable) with each skill check. On an odd result it adds to the total. On an even result it subtracts. |
55 | Trundlian | Trundlian | Unflappable | This crew ignores all penalties to their actions. |
56 | Potty | Vomeg | Victimized | Anybody who damages one of this crew suffers -3 on all skill checks until they spend an automatic action apologizing. |
61 | Cacoph | Whistler | Wary | This crew may peek as a free action at the end of each move. They may also freely pop without penalty. |
62 | XideX | Xeloxian | Xenophobic | This crew ignores species abilities that mitigate damage. |
63 | DaPete | Diploid | Young | This crew adds the MD again to Hit Points. |
64 | Vrdnt | Zoallan | Zealous | Turn the lowest damage die in personal damage this crew deals to a “6” (before reduction due to luck, etc.). |
65 | Seanathan | Blootian | Humorless | This crew gets +1 on skill checks but -3 on morale checks. |
66 | Jack Edwards | Human | Manic Impressive | This crew gets +3 on all skill checks unless they are damaged, in which case they all get -3 on their skill checks. |
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