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content:official:rules:treasure [2020/09/30 19:40] – [EXAMPLE TREASURE ITEMS] Add link lektucontent:official:rules:treasure [2020/09/30 19:43] – [EXAMPLE TREASURE ITEMS] Move link lektu
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 | 241‑3 | **Efficient*** | Count used markers as +2 each instead of +3  | | 241‑3 | **Efficient*** | Count used markers as +2 each instead of +3  |
 | 244‑6((Errata)) | **Enhanced*** | Count half used markers (round up)  | | 244‑6((Errata)) | **Enhanced*** | Count half used markers (round up)  |
-| 251‑3 | **Sentient*** | Built in Artificial Intelligence (acts as if it has an Auto-whatever  operating it [[content:official:rules:cargo_bay_items#auto-engine_helm_etc|page 112)]]  |+| 251‑3 | **Sentient*** | Built in Artificial Intelligence (acts as if it has an [[content:official:rules:cargo_bay_items#auto-engine_helm_etc|Auto-whatever]] operating it, page 112)  |
 | 254‑6 | **Shielded*** | Occupants suffer -1 pt per die from collateral damage | | 254‑6 | **Shielded*** | Occupants suffer -1 pt per die from collateral damage |
 | 261‑3 | **Armored*** | This module breaks only on a “6”  | | 261‑3 | **Armored*** | This module breaks only on a “6”  |
content/official/rules/treasure.txt · Last modified: 2020/10/01 15:37 by lektu