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talk:discuss:mission_tracker [2017/06/26 17:31] – created lektutalk:discuss:mission_tracker [2017/06/27 18:17] (current) curufea
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 One thing that I would find interesting is discussing how to re-play missions that depend on surprise or inside knowledge (there are quite a few of them). **//Ghost Ship//** is an excellent mission, but hard to replay, for example. One thing that I would find interesting is discussing how to re-play missions that depend on surprise or inside knowledge (there are quite a few of them). **//Ghost Ship//** is an excellent mission, but hard to replay, for example.
  --- //[[lekktu@gmail.com|Juanma Barranquero]] 2017/06/26 17:29//  --- //[[lekktu@gmail.com|Juanma Barranquero]] 2017/06/26 17:29//
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 +> That could be part of the mission feedback for that mission.   Or if there was a way to replay several, maybe a house rules area?  --- //[[curufea@yahoo.com|Peter Cobcroft]] 2017/06/26 17:48//
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 +>> Yep, I was thinking about the mission feedback. Replaying is a big issue because the official missions in the new rulebook mostly are variants of the old Civil War campaign. --- //[[lekktu@gmail.com|Juanma Barranquero]] 2017/06/27 02:28//
talk/discuss/mission_tracker.1498523471.txt.gz · Last modified: 2017/06/26 17:31 by lektu