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content:official:rules:glossdex [2017/11/07 19:36] curufeacontent:official:rules:glossdex [2020/09/07 12:38] (current) – Fix description of skill chips to refer to their related skill, not Athletics lektu
Line 20: Line 20:
 ** Accelerate ** - [[..:modules:helm|Helm maneuver]], 128  ** Accelerate ** - [[..:modules:helm|Helm maneuver]], 128 
  
-** Accessport ** -[[fighter_upgrade_chart|Tentac Fighter Upgrade]], 125 +** Accessport ** - [[fighter_upgrade_chart|Tentac Fighter Upgrade]], 125 
  
-** Acciodorr ** -[[Sectors 7, 8, and 9|Newly discovered planet in sector 7]], 256 +** Acciodorr ** - [[Sectors 7, 8, and 9|Newly discovered planet in sector 7]], 256 
  
-** Accurate ** -[[fighter_upgrade_chart|Vomeg Fighter Upgrade]], 125 +** Accurate ** - [[fighter_upgrade_chart|Vomeg Fighter Upgrade]], 125 
  
 ** Accurate Hyperdrive ** - [[Treasure]], 165  ** Accurate Hyperdrive ** - [[Treasure]], 165 
Line 54: Line 54:
 ** Advancement ** - Spend Experience to increase skills and Prestige to Rank up, 10, 149  ** Advancement ** - Spend Experience to increase skills and Prestige to Rank up, 10, 149 
  
-** Aerodynamic ** -[[fighter_upgrade_chart|Human Fighter Upgrade]], 125 +** Aerodynamic ** - [[fighter_upgrade_chart|Human Fighter Upgrade]], 125 
  
 ** Aggressive ** - Xeloxian Alien Ability, 22  ** Aggressive ** - Xeloxian Alien Ability, 22 
Line 90: Line 90:
 ** Armor ** - Equipment that reduces incoming damage by 1 point, 92  ** Armor ** - Equipment that reduces incoming damage by 1 point, 92 
  
-** Armored ** -[[fighter_upgrade_chart|Zoallan Fighter Upgrade]], 125 +** Armored ** - [[fighter_upgrade_chart|Zoallan Fighter Upgrade]], 125 
  
 ** Armored Module ** - Treasure, 166  ** Armored Module ** - Treasure, 166 
Line 98: Line 98:
 ** Artifact ** - [[..:missions:the_artifact|Mission]], 226  ** Artifact ** - [[..:missions:the_artifact|Mission]], 226 
  
-** Arya ** - Huyman senator’s daughter, 229 +** Arya ** - Human senator’s daughter, 229 
  
 ** Assault Lab ** - [[..:missions:assault_lab|Mission]], 179  ** Assault Lab ** - [[..:missions:assault_lab|Mission]], 179 
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 ** Attack with 2 weapons ** - Combat check with +6 difficulty, 41  ** Attack with 2 weapons ** - Combat check with +6 difficulty, 41 
  
-** Auto Lock ** -[[fighter_upgrade_chart|Fighter Upgrade]], 125 +** Auto Lock ** - [[fighter_upgrade_chart|Fighter Upgrade]], 125 
  
 ** Automated Weapons Testing Depot ** - [[..:missions:automated_weapons_testing_depot|Mission]], 230  ** Automated Weapons Testing Depot ** - [[..:missions:automated_weapons_testing_depot|Mission]], 230 
Line 390: Line 390:
 ** Combat ** - Skill for attacking with ship’s weapons or personal weapons, 38  ** Combat ** - Skill for attacking with ship’s weapons or personal weapons, 38 
  
-** Combat Skill Chip ** - Cyberware: Reduce Athletics skill check difficulties by 1, 98 +** Combat Skill Chip ** - Cyberware: Reduce Combat skill check difficulties by 1, 98 
  
 ** Combat Test ** - Planetary opportunity at Foust IV, 262  ** Combat Test ** - Planetary opportunity at Foust IV, 262 
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 ** Diplomacy ** - Ancillary skill used to confuse/demoralize enemy, 46  ** Diplomacy ** - Ancillary skill used to confuse/demoralize enemy, 46 
  
-** Diplomacy Skill Chip ** - Cyberware: Reduce Athletics skill check difficulties by 1, 98 +** Diplomacy Skill Chip ** - Cyberware: Reduce Diplomacy skill check difficulties by 1, 98 
  
 ** Diplomacy Studio ** - Cargo Item, 113  ** Diplomacy Studio ** - Cargo Item, 113 
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 ** Engineering ** - Skill for repairing anything bot-sized or larger and pumping Engines, 42  ** Engineering ** - Skill for repairing anything bot-sized or larger and pumping Engines, 42 
  
-** Engineering Skill Chip ** - Cyberware: Reduce Athletics skill check difficulties by 1, 98 +** Engineering Skill Chip ** - Cyberware: Reduce Engineering skill check difficulties by 1, 98 
  
 ** Enhanced Module ** - Treasure, 166  ** Enhanced Module ** - Treasure, 166 
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 ** Psionics ** - Skill used to manipulate the universe with your mind (optional), 48  ** Psionics ** - Skill used to manipulate the universe with your mind (optional), 48 
  
-** Psionics Skill Chip ** - Cyberware:Reduce Athletics skill check difficulties by 1, 98 +** Psionics Skill Chip ** - Cyberware: Reduce Psionics skill check difficulties by 1, 98 
  
 ** Psionics Training ** - Planetary opportunity at Dhelmn, 262  ** Psionics Training ** - Planetary opportunity at Dhelmn, 262 
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 ** Sanity ** - Skill used to keep your head together in horror games (optional), 48  ** Sanity ** - Skill used to keep your head together in horror games (optional), 48 
  
-** Sanity Skill Chip ** - Cyberware: Reduce Athletics skill check difficulties by 1, 98 +** Sanity Skill Chip ** - Cyberware: Reduce Sanity skill check difficulties by 1, 98 
  
 ** Satchel Charge ** - Heavy Explosive damages module, occupants, 91  ** Satchel Charge ** - Heavy Explosive damages module, occupants, 91 
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 ** Science Probe ** - Count distance to probe for research, 138  ** Science Probe ** - Count distance to probe for research, 138 
  
-** Science Skill Chip ** - Cyberware: Reduce Athletics skill check difficulties by 1, 98 +** Science Skill Chip ** - Cyberware: Reduce Science skill check difficulties by 1, 98 
  
 ** Scientific ** - Campaign Indicator, 176  ** Scientific ** - Campaign Indicator, 176 
content/official/rules/glossdex.1510112211.txt.gz · Last modified: 2017/11/07 19:36 by curufea