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| content:official:rules:start [2020/08/30 18:12] – [Errata] lektu | content:official:rules:start [2022/11/11 05:20] (current) – [Errata] Fix previous change lektu | ||
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| |  75      | //Rocket Pistol//: " | |  75      | //Rocket Pistol//: " | ||
| |  90      | //Arming Grenades//: " | |  90      | //Arming Grenades//: " | ||
| + | |  103     | // | ||
| + | |  103     | //Fire Fusion Cannon//: Add "**+ 3 per Used marker on the Cannon**"  | ||
| |  127     | //Engine//: Add "**The maximum power level for each system is the ship's size**"  | |  127     | //Engine//: Add "**The maximum power level for each system is the ship's size**"  | ||
| |  130     | //Dodge//: "**a moon** or larger object" | |  130     | //Dodge//: "**a moon** or larger object" | ||
| | 130 | //Orbit//: Missing rule copied from the //Quick Start Guide//, page 23 | | | 130 | //Orbit//: Missing rule copied from the //Quick Start Guide//, page 23 | | ||
| + | |  136     | //Missile Variety Chart//: Fix some //Move Priority// values (//Seeker// **10**; //Plasma// **7**; //Rescue Pod// **8**; //Science Probe// **9**; //Burst// **12**).  | ||
| |  137     | //Missile Movement//: Clarify what happens when the target suddenly runs silent and disappears  | |  137     | //Missile Movement//: Clarify what happens when the target suddenly runs silent and disappears  | ||
| + | |  139     | //Rescue Pods//: " | ||
| |  140     | // | |  140     | // | ||
| + | |  165     | //Cannon, Sleeper//: Remove " | ||
| + | |  165     | //Cannon, Wipeout//: "**it also generates Disintegrator Effect as if the ship had a Distintegrator Cargo Bay item without reducing power levels**" | ||
| + | |  166     | // | ||
| |  176     | //Mission Selection//: | |  176     | //Mission Selection//: | ||
| |  288     | //Arya//: " | |  288     | //Arya//: " | ||
| - | |  300     | //Cloak//: " | + | |  289     | //Combat Skill Chip//: " | 
| - | | | | | + | |  290     | //Diplomacy Skill Chip//: " | 
| + | |  291     | // | ||
| + | |  294     | After // | ||
| + | |  295     | //Psionics Skill Chip//: " | ||
| + | |  296     | //Sanity Skill Chip//: " | ||
| + | |  296     | //Science Skill Chip//: " | ||
| + | |  300     | //Cloak//: " | ||