This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
content:official:equipment:stun_gun [2017/07/19 15:54] – created curufea | content:official:equipment:stun_gun [2017/09/03 19:08] (current) – curufea | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Stun Gun ====== | ====== Stun Gun ====== | ||
- | //200cr, mass 3, energized, rq# 8// | + | //200cr, mass 3, energized, rq# 8// : |
- | **Damage/ | + | **Damage/ |
info box on Stun below. | info box on Stun below. | ||
+ | ---- | ||
===== STUN EFFECT ===== | ===== STUN EFFECT ===== | ||
- | The target of a stun effect must make an Athletics | + | The target of a stun effect must make an Athletics |
number of stun markers they receive. | number of stun markers they receive. | ||
- | A stunned character may not move or take any other actions besides “remove a stunned | + | A stunned character may not move or take any other actions besides “remove a stun marker”. |
A stunned character loses all stun markers if damaged, or another character takes the automatic action “wake | A stunned character loses all stun markers if damaged, or another character takes the automatic action “wake | ||
- | stunned character” or the stunned character is attacked with a subsequent stun effect. Of course, the subsequent | + | stunned character” or the stunned character is attacked with a subsequent stun effect. Of course, the subsequent stun effect might restun them instantly. |
- | stun effect might restun them instantly. | + | |
Any character moving through the square of a stunned character removes a stun marker. Only one marker per | Any character moving through the square of a stunned character removes a stun marker. Only one marker per | ||
character per phase can be removed this way. You can’t do laps through a stunned character to remove multiple | character per phase can be removed this way. You can’t do laps through a stunned character to remove multiple | ||
stun markers. | stun markers. | ||
+ | ---- | ||
+ | |||
+ | |||
+ | {{tag> |