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content:official:modules:helm [2017/11/11 17:22] curufeacontent:official:modules:helm [2018/03/31 15:41] (current) – [Maneuver] Add "Orbit" lektu
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 //(Piloting vs 2 x Ship Size + 2 x Speed + Ram Succeses, +3 per additional dodge to perform in a Phase)// //(Piloting vs 2 x Ship Size + 2 x Speed + Ram Succeses, +3 per additional dodge to perform in a Phase)//
  
-Entering the hex of a moon or larger object at a speed greater than 1 requires a Dodge or the ship will ram the object.+Entering the hex of an asteroid or larger object at a speed greater than 1 requires a Dodge or the ship will ram the object.
  
 You can also use Dodge to avoid: rams, mines and missiles. The difficulty to avoid rams and missiles is increased by the successes of those attacks. It is a simple maneuver to avoid a mine or planetary body. You can also use Dodge to avoid: rams, mines and missiles. The difficulty to avoid rams and missiles is increased by the successes of those attacks. It is a simple maneuver to avoid a mine or planetary body.
Line 101: Line 101:
  
 Add the ship's OOC level to the difficulty of any attempt to target the ship until the ship attempts another maneuver. Add the ship's OOC level to the difficulty of any attempt to target the ship until the ship attempts another maneuver.
 +
 +=== Orbit ===
 +An object moving at speed 1 along the hex side of a planet
 +will automatically turn toward the planet at the end of
 +movement and does not decelerate at the end of the Round.
 +
 +This is called “orbiting.”
  
 === Planetfall === === Planetfall ===
content/official/modules/helm.1510449725.txt.gz · Last modified: 2017/11/11 17:22 by curufea