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content:official:rules:end_of_phase [2017/07/26 23:05] – curufea | content:official:rules:end_of_phase [2017/11/06 15:35] (current) – curufea | ||
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+ | ====== End of Phase ====== | ||
+ | | << [[Enemy Actions]] << ^ [[Table of Contents]] | >> [[Phase 6 (End of Round)]] >> | | ||
+ | |||
+ | Adjust the Phase die upwards by 1. | ||
+ | |||
+ | Repeat for Phases 2-6 then go to End of Round. | ||
===== Steady Ship ===== | ===== Steady Ship ===== | ||
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- | See pages 150-151 and 134 if necessary. | + | See [[fire effects]], [[gas effects]] on pages 150-151 and [[..: |
===== Character Recovery ===== | ===== Character Recovery ===== | ||
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Characters who have fewer wounds than hit points | Characters who have fewer wounds than hit points | ||
are now active. | are now active. | ||
- | |||
- | ====== End of Phase ====== | ||
- | Adjust the Phase die upwards by 1. | ||
- | |||
- | Repeat for Phases 2-6 then go to End of Round. | ||
+ | | << [[Enemy Actions]] << ^ [[Table of Contents]] | >> [[Phase 6 (End of Round)]] >> | | ||
{{tag> | {{tag> |