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content:official:rules:introduction_to_the_game [2017/11/06 17:23] – [Introduction to the Game] curufeacontent:official:rules:introduction_to_the_game [2018/04/04 16:14] (current) – [Your Starship] Typo lektu
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 [[sequence of play]] on page 300. [[sequence of play]] on page 300.
 ===== Your Starship ===== ===== Your Starship =====
 +{{ :content:official:rules:human_ship.png|size 3 human ship}}
 Starships are assembled out of modules into an array Starships are assembled out of modules into an array
 based on the [[starship registry|ship’s size and registry]] (see page 263). based on the [[starship registry|ship’s size and registry]] (see page 263).
 Each module of the ship has a function: Engines Each module of the ship has a function: Engines
 must be at the back of the ship and produce power; must be at the back of the ship and produce power;
-[[..:modules:Cannons]] allow you to attack other ships on the side+[[..:modules:Cannon|Cannons]] allow you to attack other ships on the side
 of the ship the gun is facing; [[..:modules:Life Support]] allows for of the ship the gun is facing; [[..:modules:Life Support]] allows for
-crew to breathe (or whatever they do instead!); The+crew to breathe (or whatever they do instead!); the
 [[..:modules:Helm]] must be on the front and allows you to change [[..:modules:Helm]] must be on the front and allows you to change
 the facing or Speed of your ship. [[..:modules:Missile Bay|Missile Bays]] allow the facing or Speed of your ship. [[..:modules:Missile Bay|Missile Bays]] allow
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 number. number.
  
-===== Ship Control Card ===== +==== Ship Control Card ==== 
 +{{ :content:official:rules:ship_control_card.png|Ship Control Card}}
 The variables for your ship are tracked on the ship The variables for your ship are tracked on the ship
 control card by sliding glass beads. control card by sliding glass beads.
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 Each Phase, you’ll get to take one action with your Each Phase, you’ll get to take one action with your
 character. You may move either before or after your character. You may move either before or after your
-action. The list of actions on page 297 details rules for +action. The [[list of actions]] on page XX details rules for 
-everything you can do in Battlestations. The summary +everything you can do in Battlestations. The [[useful_actions|summary 
-chart on the punchout sheet covers most of what you+chart]] on the punchout sheet covers most of what you
 can do. can do.
  
 Many of your actions are dependent upon the Many of your actions are dependent upon the
-module you are in (see pages 103 to 142) or personal +[[..:modules:start|module you are in]] (see pages 103 to 142) or [[..:equipment:start|personal 
-equipment you are using (see pages 74 to 99).+equipment]] you are using (see pages 74 to 99).
 Automatic actions such as drawing a weapon or Automatic actions such as drawing a weapon or
 movement are accomplished without any dice rolls. movement are accomplished without any dice rolls.
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 action is at a remote penalty of +3 difficulty. action is at a remote penalty of +3 difficulty.
 | << [[..:start|Home]] << ^ [[Table of Contents]] | >> [[Create Characters]] >> | | << [[..:start|Home]] << ^ [[Table of Contents]] | >> [[Create Characters]] >> |
-{{tags>official rules overview}}+{{tag>official rules overview}}
content/official/rules/introduction_to_the_game.1510017809.txt.gz · Last modified: 2017/11/06 17:23 by curufea