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content:official:rules:sequence_of_play [2017/07/26 22:06] – curufea | content:official:rules:sequence_of_play [2017/11/06 18:30] (current) – curufea | ||
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====== Sequence of Play ====== | ====== Sequence of Play ====== | ||
+ | | << [[Mission Randomizer]] << ^ [[Table of Contents]] | >> [[Hull Check]] >> | | ||
^ SEQUENCE OF PLAY ^ PAGE | | ^ SEQUENCE OF PLAY ^ PAGE | | ||
| **BEFORE THE MISSION** || | | **BEFORE THE MISSION** || | ||
- | | Select an Enemy | 12 | | + | | [[Select an Enemy]] | 12 | |
- | | Select Characters | 12 | | + | | [[Create Characters|Select Characters]] | 12 | |
- | | Determine Mission Difficulty | 144 | | + | | [[adventure# |
- | | Select Mission | 144 | | + | | [[adventure# |
- | | Heroes Build Ship | 144 | | + | | [[adventure# |
- | | Place Characters on Ship | 144 | | + | | [[adventure# |
- | | Determine Enemy Skills and Equipment | 160 | | + | | [[playing_the_enemy# |
- | | Enemy Draws Plot Twist Cards | 144 | | + | | [[adventure# |
- | | Enemy Morale Ability (Optional) | 162 | | + | | [[plot_twists# |
- | | Enemy Determines Treasure (Optional) | 164 | | + | | [[Treasure|Enemy Determines Treasure]] (Optional) | 164 | |
- | | Mission Setup | 146 | | + | | [[Setup Mission|Mission Setup]] | 146 | |
- | | Upgrades | 145 | | + | | [[Upgrades]] | 145 | |
- | | Navigation Hazard (Optional) | 154 | | + | | [[Navigation Hazards|Navigation Hazard]] (Optional) | 154 | |
| **BEGIN MISSION** || | | **BEGIN MISSION** || | ||
- | | Warp In | 132 | | + | | [[..: |
| **EACH PHASE** || | | **EACH PHASE** || | ||
- | | Adjust the Phase Die | 146 | | + | | [[run_mission# |
- | | Power Generation (Phase 1 only) | 146 | | + | | [[run_mission# |
- | | Ship Movement | 146 | | + | | [[Ship Movement]] | 146 | |
- | | Collisions | 129, 147 | | + | | [[..: |
- | | Missile Movement | 137 | | + | | [[..: |
- | | Missile Resolution | 137 | | + | | [[..: |
- | | Hero Actions | 147 | | + | | [[Hero Actions]] | 147 | |
- | | Enemy Actions | 147 | | + | | [[Enemy Actions]] | 147 | |
| **END OF PHASE** || | | **END OF PHASE** || | ||
- | | Fire | 150 | | + | | [[Fire effects|Fire]] |
- | | Gas | 151 | | + | | [[Gas effects|Gas]] | 151 | |
- | | Life Support | 134, 151 | | + | | [[..: |
- | | Paino Damage | 97 | | + | | [[..: |
- | | Fungaloid Regeneration | 18 | | + | | [[..: |
- | | Character Recovery | 151 | | + | | [[end_of_phase# |
- | | Reduce OOC | 151 | | + | | [[end_of_phase# |
- | | Reduce Power and Speed (Phase 6 only) | 147 | | + | | [[phase_6_end_of_round|Reduce Power and Speed]] (Phase 6 only) | 147 | |
- | | Remove Used Markers (Phase 6 only) | 147 | | + | | [[phase_6_end_of_round|Remove Used Markers]] (Phase 6 only) | 147 | |
- | | Begin New Phase | 147 | | + | | [[end_of_phase|Begin New Phase]] | 147 | |
| **MISSION AFTERMATH (any order except replenish)** || | | **MISSION AFTERMATH (any order except replenish)** || | ||
- | | Award Experience, Prestige, Credits | 148 | | + | | [[after_the_mission# |
- | | Overwhelming Success Reward (optional) | 149 | | + | | [[after_the_mission# |
- | | Spoils | 148 | | + | | [[after_the_mission# |
- | | Requisition | 149 | | + | | [[Requisitions|Requisition]] | 149 | |
- | | Adjust Campaign Indicators | 149 | | + | | [[after_the_mission# |
- | | Heal Damage to Characters and Ships | 149 | | + | | [[after_the_mission# |
- | | Replenish Luck and Pools (Must be last) | 149 | | + | | [[after_the_mission# |
- | {{tag>offical | + | | << [[Mission Randomizer]] << ^ [[Table of Contents]] | >> [[Hull Check]] >> | |
+ | {{tag>official |