(requires external aft facing)
« Cloaking Device « | Table of Contents | » Helm » |
---|
The Engine generates power. At the start of each Round, if a ship has at least 1 functioning engine, the Helm, Guns, and Shields levels each rise to 1 if they are at zero.
The maximum power level for each system is the ship's size.
(Battlestation Action)
You may add +3 to the difficulty for each additional power you wish attempt to generate.
Add 3 to the difficulty for each Used marker.
Make an Engineering skill check at a difficulty of 8 to add one power to the system of your choice. You may add 3 to the difficulty for each additional power you wish to generate. Each power can be put into any of the 3 systems.
Place a Used marker on the Engine after this action.
*Note:* ToolKits do not give a bonus to pump Engines or transfer power.
(Battlestation Action)
Make an Engineering skill check of 8 to transfer one power from one system to another. You may add 3 to the difficulty for each additional power you wish to transfer. This action does not put a Used marker on the engine and ignores Used markers on it.
« Cloaking Device « | Table of Contents | » Helm » |
---|