User Tools

Site Tools


content:official:modules:missile_bay

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
content:official:modules:missile_bay [2020/09/10 17:57] – Add micromissiles and Flare missiles from The Starships lektucontent:official:modules:missile_bay [2022/11/11 05:17] (current) – [Rescue Pods] Fix page reference lektu
Line 160: Line 160:
 If the target of a rescue pod is conscious and unwilling, they may attempt one free Athletics check at a difficulty of 8 to resist capture. Successfully resisting a rescue pod destroys it. If the target of a rescue pod is conscious and unwilling, they may attempt one free Athletics check at a difficulty of 8 to resist capture. Successfully resisting a rescue pod destroys it.
  
-Rescue pods will not open until they reach the launching ship. They can be [[..:rules:character_movement#breaking_a_door|hacked open or shot open]] like enemy portals (see pages 31 and 32).+Rescue pods will not open until they reach the launching ship. They can be [[..:rules:character_movement#breaking_a_door|hacked open or shot open]] like enemy portals (see pages 31 and 33).
  
 Rescue pods cannot be used in an atmosphere. Rescue pods cannot be used in an atmosphere.
content/official/modules/missile_bay.1599785830.txt.gz · Last modified: 2020/09/10 17:57 by lektu