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content:official:modules:teleporter [2017/07/15 23:02] – [Teleport] curufeacontent:official:modules:teleporter [2020/09/10 19:17] (current) – Next page is "Ships as Characters" lektu
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 ===== Teleporter ===== ===== Teleporter =====
 +| << [[Sick Bay]] << ^ [[..:rules:Table of Contents]] | >> [[..:rules:Ships as Characters]] >> |
 This module delivers boarders or bombs to enemy ships and platforms. This module delivers boarders or bombs to enemy ships and platforms.
  
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 ==== Teleport ==== ==== Teleport ====
 {{gdraw>1p_ECdXKfQJkkRmMVpGK6anVSBAFSHgkse9IPc-7zFBs width=300 title="Teleporter Module" right}} {{gdraw>1p_ECdXKfQJkkRmMVpGK6anVSBAFSHgkse9IPc-7zFBs width=300 title="Teleporter Module" right}}
-//(Science vs. your Shields + target'Shileds + Distance)//+//(Science vs. your Shields + target'Shields + Distance)//
  
 Declare before the attempt whether you are teleporting yourself, a character on the other battlestation, or a bomb. Add a Used marker after you resolve the Teleport action. The Teleporter is at +3 difficulty to use for each Used marker. Declare before the attempt whether you are teleporting yourself, a character on the other battlestation, or a bomb. Add a Used marker after you resolve the Teleport action. The Teleporter is at +3 difficulty to use for each Used marker.
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 These bombs are balls of energy that are always available to teleport but cost a Guns power. These bombs are balls of energy that are always available to teleport but cost a Guns power.
  
-If the skill check is successful, roll hit allocation for a direct fire hit (pg 107) to see where the bomb or boarder shows up.+If the skill check is successful, roll hit allocation for a [[..:rules:ship_to_ship_combat#hit_allocation|direct fire hit]] (pg 107) to see where the bomb or boarder shows up.
  
 If the hit allocation misses the silhouette, the teleport fails just as if you'd failed the skill check. If the hit allocation misses the silhouette, the teleport fails just as if you'd failed the skill check.
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 The teleported characters place themselves in any unoccupied square in the module where they arrive. The teleported characters place themselves in any unoccupied square in the module where they arrive.
- +| << [[Sick Bay]] << ^ [[..:rules:Table of Contents]] | >> [[..:rules:Ships as Characters]] >> | 
 +{{tag>official modules science}}
  
content/official/modules/teleporter.1500184932.txt.gz · Last modified: 2017/07/15 23:02 by curufea