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content:official:rules:athletics [2017/07/15 21:23] – external edit 127.0.0.1content:official:rules:athletics [2017/11/05 00:49] (current) curufea
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 ===== Athletics ===== ===== Athletics =====
 +| << [[Skills]] << ^ [[Table of Contents]] | >> [[Combat]] >> |
 This is a measure of your health. Add Athletics to your Rank and your species' Base Hit Points to determine your Hit Points. You will make skill checks with this skill to resist effects such as stunning or disintegration as well as for quickdrawing equipment or trying to get extra movement in a move action. This is a measure of your health. Add Athletics to your Rank and your species' Base Hit Points to determine your Hit Points. You will make skill checks with this skill to resist effects such as stunning or disintegration as well as for quickdrawing equipment or trying to get extra movement in a move action.
  
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 **Use Athletics for:** **Use Athletics for:**
   * //Running for extra movement (Difficulty 11)//   * //Running for extra movement (Difficulty 11)//
-  * //Quickdrawing a personal item (Difficulty 8)//+  * //Quickdrawing a personal item (Difficulty 8 )//
   * //Resisting Unsupported Life Support, Toxins, Disintegration, Stun, etc.//   * //Resisting Unsupported Life Support, Toxins, Disintegration, Stun, etc.//
   * //Carry Capacity is determined by your Athletics x 10//   * //Carry Capacity is determined by your Athletics x 10//
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 ==== Quickdraw (Quickgive, Quickholster, etc.) ==== ==== Quickdraw (Quickgive, Quickholster, etc.) ====
  
-//(Athletics vs. 8)//+//(Athletics vs. 8 )//
  
 If successful, you may put a piece of equipment that is on your person ready into your hand as a free action (i.e. draw a blaster). You may still take your standard action this turn (either before or after readying the item) but it will be at a penalty of +3 difficulty to any skill check or -1 square if it is movement. Failure in this check expends your action with no result. If successful, you may put a piece of equipment that is on your person ready into your hand as a free action (i.e. draw a blaster). You may still take your standard action this turn (either before or after readying the item) but it will be at a penalty of +3 difficulty to any skill check or -1 square if it is movement. Failure in this check expends your action with no result.
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 Note that reaching into an occupied square entitles the occupant to make a free attack on you. Note that reaching into an occupied square entitles the occupant to make a free attack on you.
  
-You may use these same rules to put something away put something into somebody else's hand. +You may use these same rules to put something away or put something into somebody else's hand. 
 +| << [[Skills]] << ^ [[Table of Contents]] | >> [[Combat]] >> | 
 +{{tag>official rules skills athletics}}
content/official/rules/athletics.1500179015.txt.gz · Last modified: 2017/07/15 21:23 by 127.0.0.1