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content:official:rules:special_abilities [2017/07/15 21:23] – external edit 127.0.0.1 | content:official:rules:special_abilities [2017/11/05 01:54] (current) – curufea | ||
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===== Special Abilities ===== | ===== Special Abilities ===== | ||
+ | | << [[Sanity]] << ^ [[Table of Contents]] | >> [[Special Ability Index]] >> | | ||
With each Rank you select one Special Ability. Some Special Abilities have a pool that limits the number of times the ability may be used in a campaign turn. If this pool is based on a skill, use only your base skill to determine the pool. It is unaffected by drugs, cyberware, toxins, etc. Unless otherwise stated, you may only take each ability a maximum of once. | With each Rank you select one Special Ability. Some Special Abilities have a pool that limits the number of times the ability may be used in a campaign turn. If this pool is based on a skill, use only your base skill to determine the pool. It is unaffected by drugs, cyberware, toxins, etc. Unless otherwise stated, you may only take each ability a maximum of once. | ||
- | **Special Ability Chart:** On the next four pages((50-53 of the printed manual.)) is a color-coded chart (index below) | + | **[[special_ability_index|Special Ability Chart]]: ** On the next four pages((50-53 of the printed manual.)) is a color-coded chart that will help you decide which Special Ability to choose for your character. |
^ COLOR ^^ USEFULNESS TO PROFESSION ^ | ^ COLOR ^^ USEFULNESS TO PROFESSION ^ | ||
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Some feats are amazing. Others stretch beyond the bounds of science. Generally, abilities that do something that looks otherwise impossible are psionic. | Some feats are amazing. Others stretch beyond the bounds of science. Generally, abilities that do something that looks otherwise impossible are psionic. | ||
- | A " | + | A "[[..: |
Some Special Abilities require a Psionics skill check to use and/or have a pool based on Psionics. No Special Ability requires a Psionics skill unless they have a pool based on Psionics. | Some Special Abilities require a Psionics skill check to use and/or have a pool based on Psionics. No Special Ability requires a Psionics skill unless they have a pool based on Psionics. | ||
- | Just like a character with a zero Piloting can try to fly the ship, a character with a zero Psionics (and the " | + | Just like a character with a zero Piloting can try to fly the ship, a character with a zero Psionics (and the "[[..: |
==== Retraining ==== | ==== Retraining ==== | ||
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| // | | // | ||
- | Above is part of a character sheet for a Rank 4 character named Theo Retica who happens to be a pilot. There is no pool for Spacelegs. It just keeps working. Theo can use Speed Demon 8 times for Piloting checks to change Speed. | + | Above is part of a character sheet for a Rank 4 character named Theo Retica who happens to be a pilot. There is no pool for [[..: |
One can also use it for Fighter movement but since Theo isn't planning on being on a fighter, I didn't bother writing that note down. | One can also use it for Fighter movement but since Theo isn't planning on being on a fighter, I didn't bother writing that note down. | ||
- | Miracle Worker is a one time shot and Unsinkable gives Theo 10 rerolls on survival checks. | + | [[..: |
The " | The " | ||
+ | | << [[Sanity]] << ^ [[Table of Contents]] | >> [[Special Ability Index]] >> | | ||
+ | {{tag> |