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content:official:rules:special_abilities [2017/11/05 01:53] curufeacontent:official:rules:special_abilities [2017/11/05 01:54] (current) curufea
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 With each Rank you select one Special Ability. Some Special Abilities have a pool that limits the number of times the ability may be used in a campaign turn. If this pool is based on a skill, use only your base skill to determine the pool. It is unaffected by drugs, cyberware, toxins, etc. Unless otherwise stated, you may only take each ability a maximum of once. With each Rank you select one Special Ability. Some Special Abilities have a pool that limits the number of times the ability may be used in a campaign turn. If this pool is based on a skill, use only your base skill to determine the pool. It is unaffected by drugs, cyberware, toxins, etc. Unless otherwise stated, you may only take each ability a maximum of once.
  
-**[[special_ability_index|Special Ability Chart]]:** On the next four pages((50-53 of the printed manual.)) is a color-coded chart that will help you decide which Special Ability to choose for your character.+**[[special_ability_index|Special Ability Chart]]: ** On the next four pages((50-53 of the printed manual.)) is a color-coded chart that will help you decide which Special Ability to choose for your character.
  
 ^  COLOR  ^^ USEFULNESS TO PROFESSION ^ ^  COLOR  ^^ USEFULNESS TO PROFESSION ^
content/official/rules/special_abilities.1509872005.txt.gz · Last modified: 2017/11/05 01:53 by curufea