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content:official:rules:sequence_of_play

This is an old revision of the document!


Sequence of Play

SEQUENCE OF PLAY PAGE
BEFORE THE MISSION
Select an Enemy 12
Select Characters 12
Determine Mission Difficulty 144
Select Mission 144
Heroes Build Ship 144
Place Characters on Ship 144
Determine Enemy Skills and Equipment 160
Enemy Draws Plot Twist Cards 144
Enemy Morale Ability (Optional) 162
Enemy Determines Treasure (Optional) 164
Mission Setup 146
Upgrades 145
Navigation Hazard (Optional) 154
BEGIN MISSION
Warp In 132
EACH PHASE
Adjust the Phase Die 146
Power Generation (Phase 1 only) 146
Ship Movement 146
Collisions 129, 147
Missile Movement 137
Missile Resolution 137
Hero Actions 147
Enemy Actions 147
END OF PHASE
Fire 150
Gas 151
Life Support 134, 151
Paino Damage 97
Fungaloid Regeneration 18
Character Recovery 151
Reduce OOC 151
Reduce Power and Speed (Phase 6 only) 147
Remove Used Markers (Phase 6 only) 147
Begin New Phase 147
MISSION AFTERMATH (any order except replenish)
Award Experience, Prestige, Credits 148
Overwhelming Success Reward (optional) 149
Spoils 148
Requisition 149
Adjust Campaign Indicators 149
Heal Damage to Characters and Ships 149
Replenish Luck and Pools (Must be last) 149
content/official/rules/sequence_of_play.1501135370.txt.gz · Last modified: 2017/07/26 23:02 by curufea