Profession : Pilot
Species : Silicoid
Alien Ability : Rocky: Silicoids may reduce any damage inflicted upon them by 1d6. Note: this does not affect non- point-based damaging effects such as disintegrators or stun effects.
Strong: Silicoids have +10 Carry limit and deal +1 damage on all melée attacks.
Skill | Level | Statistics | ||||||
---|---|---|---|---|---|---|---|---|
Athletics | 2 | HP Base | 9 | Hit Points | 14 | |||
Combat | 1 | Move | 4 | Damage | ||||
Engineering | 2 | Luck | 8 | Spent Luck | ||||
Piloting | 4 | Target Number | 7 | Rank | 3 | |||
Science | 0 | Hands | 1 | Carry | 30 | |||
Prestige | 300 | Experience | 400 | Credits | ||||
Ability | Notes | Pool | Used |
---|---|---|---|
Steady Handed | Your piloting maneuvers always generate half as much OOC (round up). You may steady the ship as an automatic action. | ||
Power Slider | You may combine Helm maneuvers by adding +3 to the difficulty of the hardest maneuver for each additional maneuver you want to add. You may not include steadying the ship in your maneuver or more than one atmospheric maneuver or docking maneuver. | ||
Reflexive | You may Dodge or Ram once per Phase during ship movement or missile resolution as a free action. |
Campaign : Curufea's Quickstart Campaign
Ship : Redundant II
Crew :