Commonly used actions and difficulty parameters.
ACTION | SKILL | MODULE | DIFFICULTY |
---|---|---|---|
Fire Cannon | Combat | Cannon | Distance + 2x Speed |
Launch Missile | Combat | Missile Bay | 11 |
Personal Attack | Combat | - | Target's Target # |
Pump Engine | Engineering | Engine | 8 +3 per additional |
Transfer Power | Engineering | Engine | 8 +3 per additional |
Repair Module | Engineering | - | 11 |
Extinguish Fire | Engineering | - | 8 |
Reconfigure Cannon | Engineering | Cannon | 8 |
Maneuver | Piloting | Helm | 2x Size + 2x Speed |
Atmo. Maneuver | Piloting | Helm | 3x Size |
JetPack | Piloting | - | 8 +3 per additional |
Teleport | Science | Teleporter | Distance+Shields+Shields |
Warp In | Science | Hyperdrive | Ship Size |
Program Hyperdrive | Science | Hyperdrive | 8+3 per additional |
Warp Out | Science | Hyperdrive | 8 (if programmed) |
ECM missile | Science | Science Bay | Distance +3 per additional |
Scan | Science | Science Bay | 1/2 Distance +3 per additional |
Ask Yes/No | Science | Science Bay | Distance +3 per additional |
Cloak | Science | Cloaking Device | Size +3 per additional |
Sick Bay | Science | Sick Bay | 8+3 per additional |
Use MedKit | Science | - | 11+3 per additional |
Hack Battlestation | Science | - | 11 |